Events so Far
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High Harvest 1022 - The Gathered Host
The Expedition visited the Fey door in the South East of Liria, in the lands of House Powys and fought the Father, splitting him into Father and Child. This was the first introduction to the ominous Fey House Maledictine. In an act of Hubris, Lord Powys was caught embezzling and his house demoted from a Major Noble House to a Minor Noble House. The Expedition met Fey from House Valdez, Fey of Hope, including Constantine, Wilde Warden of the Forest of Lore, who gives them their mace for protection. The Expedition promised to return in a year to return Constantine's mace so they can protect the Forest of Lore.
High Bloom 1023 - The Mad Warlord
The Expedition visited the Northern Moors in Westfell, home to some of the worst horrors in the Mortal Realm, and defeated Warlord Jegu and his Tenya cultists, who tried to reach the Fey door and bring Tenya into the Wilde Realm. The door was closed. They were hosted by Mother Mal, a Wych in self imposed exile, whose wards provide safeguarding from the many horrors.


High Summer 1023 - Prices and Politics
The Expedition visited Havenwell in Marika to deal with the newly discovered sentient undead, Captain Evie Silver and her army of undead. They managed to appeal to Captain Silver's remaining humanity and she swapped sides. The Deep, upset at apparent loss of gold being sent through the Fey Door, sent armies of undead anyway, who were defeated in battle. The Expedition established a trading post on both sides of the Fey door, appeasing both the Deep and the head of House Kesho, Gilgamesh, who holds the trade agreement made with Marika.
High Harvest 1023 - The Blood of the Innocents
The Expedition visited the Crescent Isle to attend a party hosted by Monarch Luca of the Asuaine. Here they aided in the birth of a new Avatar, Lady of Lilies, and dealt with the aggressive Shifters of the Foetid Sun. They also broke open the Fey door leading to the lands of House Myrmidos, spilling the energy of their broken pillar into the Crescent Isle. A plant went missing...
View Photo AlbumPhoto by Natasha Andrews


Late Harvest 1023 - Containment Breach
The Expedition visited Facility 12 in Esca, set up to contain some of the realm's most dangerous items and creatures, called AMOs. All the AMOs in the facility had gotten loose, as a Watcher, who are beings who observe the ritual circle, attempted to destroy the facility by breaking its wards. The Expedition returned almost all of the escaped AMOs to their rightful holding chambers, while holding the Watcher at bay. They discovered and apprehended Dr. Gove, masquerading as Dr. Trent who performed experiments on the Watcher, breaking Escan research guidelines. The Expedition fought and stopped the tortured Watcher, who was killed in an act of mercy.
View Photo AlbumPhoto by Natasha Andrews
Early Bloom 1024 - A Welcome Respite
The Expedition attended a banquet hosted by the Queen of Liria, Catriona II. A marvellous night of revelry unfolded, soured only by the assassination of the Kiphate ambassador. Each heritage signed a sponsorship agreement with one of the dignitaries from across the Realm to ensure supplies for their journey into the Wilde Realm. House Orrea of Liria was elevated from a Minor Noble House to a Major Noble House after House Powys was demoted.
View Photo AlbumPhoto by Natasha Andrews


Late Bloom 1024 - A Promise Kept
As promised the Expedition return Constantine's mace and help restore the Forest of Lore, which is in turmoil after the loss of its Pillar of Stories in 1016. Constantine is missing and the Wilde Wardens cannot maintain the stories in the Forest of Lore. House Maledictine are meddling in the lands of Valdez, sending in Despairs, and upsetting stories in the forest. The Expedition fight the Maledictine and help the Valdez choose the next head of House Valdez, Lady Radiance Valdez. A realm wide memory effect is lifted on all the Fey as the Expedition requests the knowledge of the Glade Of Which Is Yet To Come to be restored. When they try and leave, after fighting a gruelling battle, they are faced with a locked door.
View Photo AlbumHigh Summer 1024 - The Right Way Out
With their original exit out of the Wilde Realm blocked, the Expedition escaped the Forest of Lore into Elysium, lands of House Myrmidos. A realm war was imminent, after rediscovery of the Glade Of Which Is Yet To Come, but representatives from each Fey House, with the help of the Expedition came to an agreement on what to do with the Glade. The Untamed Glades, led by the Earl King and not an official Fey House, are now a recognised voice in future discussions. After revealing Triumph Valdez to be Zed, one of the three Archons of House Maledictine, the Expedition fights him for the Pillar of Conflict, after breaking all the hexes that had corrupted it. In the end, Zed fails, Tasos of House Myrmidos holds the pillar and the Expedition escape through the Fey door in the nick of time. However Zed meddled with the door and it put the Expedition directly into the heart of the Kiphate Empire...
View Photo AlbumPhoto by Natasha Andrews


Early Harverst 1024 - Sheep in Wolves Clothing
After weeks of sneaking through the Kiphate Empire, the Expedition finds refuge in the village of Chol'Tara, under constant threat of exposure. Wanted posters with their likenesses appear throughout the settlement, forcing them to rely on a ritual glamour for concealment. They aid the locals who are pestered by Xaar'Trak, a sinister lich, searching for a willing body to take over. They obtain his phylactery and almost succeed in destroying it. With the nearby volcano being mined more than ever, angry magma elementals roam the land burning the river banks. The Expedition fights them off and heals the home of the water elementals. In the nearby forest, they meet a terrifying new being, known as It Which Festers in the Soul. After two long days, the Expedition's cover is blown, and they narrowly escape the Kiphate army on their heels, leaving Chol'Tara behind.
View Photo AlbumPhoto by Natasha Andrews
High Harvest 1024 - No Turning Back
On the run, the Expedition arrives in Triest, one of the regions of the Kiphate Empire. Facing Xaar'Trak once again they finally destroy his phylactery, though the lich himself still lives. Journeying on to Nilamari, they secure a cure for a plague unleashed by cultists. Finally, their journey leads them to the Hurstwoe Islands, where they are greeted by the Three Dragons of Liria and temporarily sheltered within their encampment. Both the Kiphate Army and Vigilant, a Marikan mercenary group hired by the Kiphate, close in. In a race against the clock, they fend off both forces to reach a ship where they are met by the Gathered Nations’ fleet after they pierce the Kiphate naval blockade and rescue the Expedition. They all sail away toward Lirian shores at long last.
View Photo AlbumPhoto by Natasha Andrews
